New release available with bug fixes and some minor improvements:
- Mac OS X:
- Infinite editor scroll is now available on Mac OS X too
- Fix mouse movement problems
- New command line options:
--filename-format(issue 519): to specify special filenames used in export operations (--save-as,--sheet,--split-layers, etc.)--trim: trim frames before exporting sprite sheet or texture atlas
- Issue 587:
Shift+Xswitches layer visibility - Issue 585: Add option to disable animation loop when saving GIF files
- Fix regression bug: now you can move the color popup window again
- Fix bug flipping a rectangular region in a displaced cel
- Fix some reported crashes
A couple of weeks ago, Ron Gilbert and Gary Winnick started looking for a 2D sprite editor for Thimbleweed Park, we’re glad that they chose Aseprite to create some of their animations. ^_^
In other news, there is some progress for Aseprite v1.1, a beta version will be available in February, and we hope to release a new beta every two weeks. David Capello is working part-time this month and will start working full-time on Aseprite from March. Great news for all our current and future customers. This is thanks to you! <3