Aseprite v1.3.18
Hi Asepriters! Today we’re releasing Aseprite v1.3.18 as the new stable version! It includes several bug and crash fixes and new features introduced since v1.3.18-beta1. You can download it from https://www.aseprite.org/user/ using your account (or creating a new one).
Hi Asepriters! Today we’re releasing Aseprite v1.3.18 as the new stable version! It includes several bug and crash fixes and new features introduced since v1.3.18-beta1. You can download it from https://www.aseprite.org/user/ using your account (or creating a new one).
What’s new in Aseprite v1.3.18.6
- Fixed crash introduced in v1.3.18.4 pasting tilemaps + better support to copy & paste tilemaps between different layers/sprites #6037 #6009
- Sprite Sheet JSON: Escape line breaks correctly for exported user data #6044
- Fixed base64 encoding for certain brushes in
user.aseprite-brushesfile #3220 - Linux: X11 improvements for resizing and Ctrl+keyboard shortcuts #6038
- Lua API:
- Fixed dialog relayout not invalidating display and contents #5766
Aseprite v1.3.18.5
- Fixed new crash after File > Export > Export Sprite Sheet if there was a selection on the source sprite #6031
Aseprite v1.3.18.4
- Fixed ‘Snap to Grid’ alignment for brushes larger than 1 pixel #5998
- Fixed copy & paste of tiles between tilemap layers #4872 #5299 #5794
- Fixed copy & paste group layers with tilemaps inside #5794
- Start with a grayscale color palette after loading grayscale
.pngfile #5847 - Extesions can register
.psdas a custom file formats now #6007 - Introduced some changes to know the origin of some random crashes #6025
- Linux: Fixed random un-minimize events of the main window #4966 #5352 #5951 (thanks to @ndbn)
Aseprite v1.3.18.3
- New crosshair option to apply UI scaling to the crosshair #5993
- Fixed “edges” preview for tiles #5045
- Fixed invisible widgets grabbing focus for key events #5810
- macOS: Fixed application slows over time #3256
- macOS: Fixed brush draws a point instead a stroke after undo #5974
- Linux: Fixed crash using eyedropper outside the main window #5469 #5976
.asepritedecoder:- Support reading any tileset ID
- More robust decoding of some kind of chunks to avoid reading more data of what it’s really available
Aseprite v1.3.18.2
- Fixed crash changing keyboard focus in Edit > Preferences #5946
- Lua API:
- Update API version to 41
- New
Dialog:samerow{}function (thanks to @lampysprites - Added
save/beforesavesprite events #5115 (thanks to @MapleGecko) - Prevent uninitialized params in
app.command.MoveMask/Scroll
Aseprite v1.3.18.1
- Fixed exporting GIF files with correct header (89a) when they are animated #4746 (thanks to @s0ph0s-dog)
- Fixed crash switching between sprites when the mouse is on a timeline tag #5941
- Fixed crash saving backup data #5939
- Fixed crash using theme without layout selector icon #5582
Aseprite v1.3.18
- All changes from v1.3.18-beta1 + beta2.
- Timeline: New tags separation in groups #5807 (related to the new UI #5758)
- Fixed several problems copying user data (color + text) for some objects (tags, slices, etc.) when duplicating a sprite
- Recover Files: Fixed cel position when making backup while we’re painting
- Ensure the console is always parented to the main window #5872
- New “power of two sheet size” UI #5861
- Don’t save preferences file (
aseprite.ini) when running in--batchmode #5733 - Fixed poor text legibility on home screen in dark mode (thanks to @3vorp)
- Added the default extension if the native file dialog didn’t add one
- macOS: Fixed ⌘ key is held down using ⌘O to open native file dialog #4817
- Fixed crash upon deleting pasted selection #5894
- Fixed crash using an invalid file format extension in File > Save #5865
- Fixed crash hiding a layer when we are moving pixels #5781
- Fixed crash when searching in Preferences dialog
- Lua API:
Download this new version from https://www.aseprite.org/user/ and read the announcement here.